Kobold Rat Master
Small natural humanoid (reptile)
Level 4 Elite Soldier XP 350

Initiative +6        Senses Perception +3; Darkvision
Rat Horde aura 1; each enemy that begins its turns within the aura takes 5 damage. Enemies treat squares in the aura as difficult terrain. See also devouring horde.
HP 114; Bloodied 57
AC 20; Fortitude 18, Reflex 17, Will 16 ; see also trap sense
Speed 6

S2 Whip (standard, at-will) X Weapon

Reach 2; +11 vs AC; 1d4+2 damage, and the target is pulled 1 square.

Z1a Gnawing Rats (standard, at-will)

Close burst 2; +9 vs Fortitude; 1d6+2 damage and ongoing 5 damage (save ends). See also devouring horde.

Z3a Devouring Horde (standard, encounter)

Ranged 5; +9 vs Fortitude; 1d6+3 damage, and the target is stunned (save ends); until the target saves, the rat master loses its rat horde aura and the use of its gnawing rats attack.

Z1a Rat Frenzy (standard, encounter)

Close burst 1; +9 vs Reflex; 2d6+3 damage.

Shifty (minor; at-will)

A kobold can shift 1 square as a minor action.

Trap Sense

A kobold gains a +2 bonus to all defenses against traps.

Alignment Evil        Languages Draconic
Skills Nature +8
Str 14 (+4)      Dex 15 (+4)      Wis 12 (+3)
Con 17 (+5)      Int 12 (+3)      Cha 13 (+3)

Equipment: hide armor, whip

Published in Dragon Magazine Annual.