Wedge, Sorcerer

Goblin Acolyte of Maglubiyet Small natural humanoid, goblin Level 1 Controller XP 100  Initiative +0        Senses Perception +3; low-light vision Life Scourge aura 2; each creature within the aura cannot regain hit points. HP 29; Bloodied 14 AC 15; Fortitude 12, Reflex 12, Will 14 Speed 6 Slashing Shroud (standard, at-will)  Illusion, Weapon +6 vs AC; 1d10+3 damage, and the goblin acolyte of Maglubiyet becomes invisible to the target until the end of the acolyte's next turn. Hand of Maglubiyet (standard, at-will) Force Ranged 10; +5 vs Fortitude; 1d6+5 force damage, and the goblin acolyte of Maglubiyet chooses either to slide the target 3 squares or to immobilize the target until the end of the acolyte's next turn. Maglubiyet's Fists (standard, recharge ) The goblin acolyte of Maglubiyet makes two hand of Maglubiyet attacks, each against a different target. Goblin Tactics (immediate reaction, when the goblin acolyte of maglubiyet is missed by a melee attack; at-will) The acolyte shifts 1 square. Alignment Evil       Languages Common, Goblin Skills Diplomacy +6, Intimidate +6 Str 11 (0)       Dex 10 (0)       Wis 16 (+3) Con 13 (+1)       Int 13 (+1)       Cha 13 (+1) Equipment: battleaxe. Published in Monster Manual 2, page(s) 131, Dungeon Magazine 177, page(s) 33.