Mithrendian Guard

Mithrendain Guard Medium fey humanoid, eladrin Level 2 Soldier XP 125 Initiative +6       Senses Perception +8; low-light vision HP 38; Bloodied 19 AC 18; Fortitude 14, Reflex 15, Will 14 Speed 6 Longsword (standard, at-will) Weapon +9 vs AC; 1d8+2 damage. Protective Swing (standard, recharge ) Weapon +9 vs AC; 2d8+5 damage, and the target is marked until the end of the Mithrendain guard's next turn. Fey Step (move; encounter) Teleportation The Mithrendain guard can teleport 5 squares. Alignment Unaligned       Languages Common, Elven Skills Arcana +4, History +4 Str 11 (+1)       Dex 17 (+4)       Wis 14 (+3) Con 14 (+3)       Int 12 (+2)       Cha 10 (+1) Published in Dragon Magazine Annual 2009.